I thought adjacency was one of the smart gameplay mechanics in supcom and I hope we see it in Sanctuary Shattered Sun too. Having to choose between spreading your base out to avoid losing a load of structures at the same time or putting them close together to feel the benefits was a tactical choice which could have far reaching consequences.
So, question, will we see similar adjacency bonuses in Sanctuary Shattered Sun?
And how will that work?
So, question, will we see similar adjacency bonuses in Sanctuary Shattered Sun?
And how will that work?