The title is a red herring. Some interesting data on why multi-player is not the focus of RTS games. What do you think?
big problem is since AAA shooter, fps and rpg are taking the big screen with their pubs and marketing it is hard for AA or A rts game or small AAA rts to lay a markRTS was my favorite genre after shooters for most of my life (last few years its shooters and rts dropped off the radar). But I think time period/genre in the literary sense is also important, most of RTSs I love are scifi, absolute favorites are Blizzards SC and WC, after that Warhammer 40k Dawn of War and Supreme Commander. But there are so much incredible strategy games out there: Endless Space, Sins of a Solar Empire, CnC games, Empire Earth, Stronghold series...
what i m saying is taste changed and since more peoples like other gendre they will jump on theses than other ones (there s a lot of rpg, fps and mmo fan and i don t know why but rts pleased only a small fraction of the gaming community.)Nah. It's different. That's like saying a science fiction movie won't fare well if a ROMCOM is released at the same time. Different strokes for different folks.