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i mean we all know the present state case of the game : horrible pathfinding with objects, gameplay that has been streamlined and simplified at the cost of taste, fun and tactics, bad story that aint a homeworld successor, ect...
but i'm gonna ask this question : what went wrong inside their studio in the 2 years they got between the first official release of the 4th semester 2022 to the real release of may 2024 ?
but i'm gonna ask this question : what went wrong inside their studio in the 2 years they got between the first official release of the 4th semester 2022 to the real release of may 2024 ?