It really isn't. 4 month ago we had live QnA on discord server and at the end, Nine2 and Special_Bread fought in 1v1. Air we have not seen any air units in use. Building/unit production UI was very simple, assist abbility was not implemented, you couldn't even continue construction of a building if you stop the egnineer. Tech development with special tech buildings was not implemented yet. Guard/EDA commanders can not attack, balance is not existent yet. Many of the non-core units do not exist too/not working. None of the assist units like mobile drone launchers/shields/stealth is implemented. Basically, a lot of secondary stuff that is vital to fun gameplay is not finished yet, or at least was not by that time. And Of course, bugs. First their game was fine, but second one was pure chaos. They started spawning stuff to save time, and half the stuff stopped working properly. Turrets missing the targets by kilometers out of their range, shells instead of hitting units falling under the map, random t1 EDA tank just launched itself sideways at mach 1 over hills and mountains, and both of the games ended prematurely because of losing connection.
They did a lot of job, but still a lot of it has to be done to just reach the playable state, and even more to get the desirable state they want