Who are The Guard?

Al

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The Guard

Sanctuary’s builders, now it's protectors. They wage war for a single purpose: to pacify the other factions and prevent further damage to the Dyson sphere. Reinforced and refitted, the Guard are a cold and calculating machine army that will save their creation by any means necessary.

Nobody knows Sanctuary like the Guard do. Their intel and reconnaissance capabilities are second to none, letting them choose exactly when and where to engage their foes. Lacking the robust designs of EDA military hardware or the advanced shielding of the Chosen, the Guard tend to rely on overwhelming numbers of near-expendable drone vehicles, supported by a smaller complement of unconventional specialist units and powerful Experimentals. The most effective Guard Sentinels are able to keep constant pressure on their enemies, waiting patiently for them to tire before delivering the final blow.
 
The Guard

The AI-driven construction machines that built the would-be paradise, Sanctuary. These machines have been retooled and refitted for war now that the time for diplomacy is over, and the extent of the continued conflict between the EDA and The Chosen has rendered resuming repair operations obsolete.

Motivation: Protect and preserve the integrity of Sanctuary and all those that exist within the operational parameter boundaries set by Ra.

How they see EDA and Chosen: Operating significantly outside of established parameters. Blacklisted. Threat level red. Quarantine rules no longer functional, must be deleted on detection.

The Journey: Player is one of many new distributed tactical AIs, created from advanced Genetic Algorithms running on revised Deep Neural Networks that can operate at arbitrary levels, to better spread processing resources and decrease response times to fight the numerous engagements that are breaking out across multiple sectors on Sanctuary.
 
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