Gameplay Selecting priority for units

Random Guy

Lieutenant
The Chosen
Joined
Sep 16, 2023
Messages
422
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I think it would be extremely useful if players had a key bind to set selection priority for selected units. Like normally, if you use selection box on an area and there is a combat unit, it would not select ACU and engineers, but if there are none, it would select them. My idea is to make it possible to change such priority for selected units, like artillery or snipers, or mobile shields that you do not want to disrupt with movement of the entire army
 
Do you mean so from a large taskforce you could just select all tanks or all artillery or all shields rather than - as happens in supcom - all combat units?
 
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