Graphical fidelity and realistic art styles have become hallmarks of the modern gaming experience. Developers today often prioritize systems like DLSS and FSR – technologies that, while revolutionary, introduce challenges for the industry. These systems allow games to be stripped of unique identity and charm, all in the pursuit of more visually stunning experiences. This trend has led many AAA games to feel similar and lacking in originality. Indie games, on the other hand, tend to avoid this issue by focusing on the presentation and unique feel of their games, as demonstrated in Eduard Permyakov’s recent RTS title, EVERGLORY. With its newly released demo currently still available following Steam Fest, the game fully showcases a unique and whimsical art style, that is unlike any other.