In 1996, an era before Google, cellphones, and streaming, there existed a gem that ignited the hearts of the first real-time strategy gamers: Command and Conquer: Red Alert. Arguably one of the greatest strategy games of all time, it hails from Westwood Studios, one of the most widely recognised early developers of strategy games. This is a time prior to its acquisition (and destruction!) by Electronic Arts. Much like the ’90s that birthed it, Command and Conquer: Red Alert is a curious amalgamation of the weird and wonderful.
Picture the nineties – a time of science fiction, fantasy, and time travel tales soundtracked by grunge music. The Cold War was a fresh memory and we still lived with the legacy of the fear of mutually assured destruction. The decade saw a torrent of iconic game releases. Command and Conquer: Red Alert owes part of its massive success to its seamless fusion of these elements with an addictive gameplay experience.
Picture the nineties – a time of science fiction, fantasy, and time travel tales soundtracked by grunge music. The Cold War was a fresh memory and we still lived with the legacy of the fear of mutually assured destruction. The decade saw a torrent of iconic game releases. Command and Conquer: Red Alert owes part of its massive success to its seamless fusion of these elements with an addictive gameplay experience.