Thx for suggestions.Maybe it is too late for this but I would suggest to, perhaps, edit the look of air units. All of them are shape alike, and it is hard to distinguish what is what in combat. For instance, T1 fighter and T3 bomber are very close (also T3 fighter). A bit of diversity would be more helpful for players.
This I can agree with. I can see how it would be easy to mix up each one as they do look very much alike and could very easily become mistaken.Maybe it is too late for this but I would suggest to, perhaps, edit the look of air units. All of them are shape alike, and it is hard to distinguish what is what in combat. For instance, T1 fighter and T3 bomber are very close (also T3 fighter). A bit of diversity would be more helpful for players.
This is great to hear sometimes we get ideas in our head and when we have them, we make them into a graphic without realizing how similar some may be. It is good that this is taken into considerationThx for suggestions.
All units are potential subject to change in long term.
Indeed,In terms of looking similar, the game is features strategic view. Zooming all the way out will display strategic icons rather than unit renders. Opponents will be able to tell if it’s a T1 Scout or T3 Gunship very easily.