Kiliax's latest activity

  • Kiliax
    Kiliax created the resource ALBEDO & NORMAL IMAGES in Mapping Tools.
    (layer_XX_Albedo & layer_XX_Normal.tga) TGA is 24-bit without Alpha (8-bits per channel * 3 channels) (Supported Fomats: TGA, PNG, DDS...
  • Kiliax
    Kiliax created the resource STRATUM HEATMAPS/MASKS in Mapping Tools.
    Each Channel in Files Represents a Mask for a Stratum Layer - Mask Covers Entire Map Area (Best reults if 2x Resolution of Map but <=...
    • Instructions.webp
  • Kiliax
    Kiliax submitted a new resource: STRATUM HEATMAPS/MASKS - Explanation of Stratum Masks Read more about this resource...
  • Kiliax
    Kiliax created the resource HEIGHTMAPS in Mapping Tools.
    - "heightmap.raw" 16-bit RAW Grayscale Pixel Dimensions = (Game Unit Dimension+1) x (Game Unit Dimension+1) Pixels Represent Vertex...
  • Kiliax
    Kiliax submitted a new resource: Heightmaps - Explanation of Heightmaps Read more about this resource...
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